AGES 7 - 18
LEVEL 1
AGES 7 - 10
LEVEL 2
AGES 10 - 12
LEVEL 3
AGES 12 - 15
LEVEL 4
AGES 16 - 18
AGES 5 - 8
AGES 5 - 18 +
AGES 13 +
WORKSHOPS
AGES 5 - 18 +
DICE PROGRAM
VDA’s course structure is built around the DICE (Design, Innovation, Creativity, Education) Programs, designed to cultivate design thinking through a structured learning pathway. Students learn to observe life, understand needs, and solve real-world problems through creative making.
DICE MINI MAKERS
AGES 7 - 10 (YEARS 2 - 4)
Perfect for kids who love making, imagining, and exploring. Focus on early design thinking, handcrafting, eco-creativity, basic digital graphic design
Requirement: None; beginner-friendly.
What They Will learn
Intro to materials, form, structure, and design thinking.
Building storytelling, collaboration and presentation skills.
Fun, project-based challenges.
Fashion & Accessroy Design
Digital & Graphic Design
Spatial & Architectural Design
You Can Choose
Class Schedule
Term Length: 8 weeks per term I Across 4 terms
Format: weekly 1 hour studio class
You’re booking for Term 1 2026 See Timetable
$ 599
/ PER TERM
$ 50
/ PER CLASS
$ 50
DICE JUNIOR
AGES 10 - 12 (YEARS 5 - 6)
Requirement: This program is designed for students within the specified age level. Students outside the age range can be considered for enrolment following a pre-assessment. If the student demonstrates the required readiness and skills, they may be welcomed into the program.
FOUNDATIONS IN FASHION & VISUAL DESIGN
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Students explore fashion and visual communication by developing mood boards, designing wearable items, learning about color theory, and using digital tools. A balance of hands-on and digital activities prepares learners for more advanced design skills.
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Foundations of Design
Animation and Visual Storytelling
Creative Fabric Painting & Illustration
Portfolio Development & UX Design
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Designed for students interested in fashion design or digital & graphic design.
LITTLE MASTER BUILDER
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This program introduces students to architectural thinking through sketching, model-making, and digital design. Learners explore how we shape the spaces we live in through creative and inclusive design.
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Drawing, modelling, and spatial design basics
Famous buildings and historical inspiration
Eco-friendly and people-focused planning
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Hands-on thinkers who love building and imagining.
Class Price
For regular class
For trial class
/ PER TERM
$ 599
$ 50
/ PER CLASS
Class Schedule
Term Length: 8 weeks per term I Across 4 terms
Format: weekly 1 hour studio class
You’re booking for Term 1 2026 See Timetable
DICE INTERMEDIATE
AGES 12 - 15 (Years 7 - 9)
Requirement: This program is designed for students within the specified age level. Students outside the age range can be considered for enrolment following a pre-assessment. If the student demonstrates the required readiness and skills, they can be welcomed into the program.
FASHION & ACCESSORY DESIGN
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Students advance their fashion knowledge through garment construction, upcycling, history, and digital design. Each term builds technical skill and design identity through portfolio-ready projects.The course emphasises creative confidence, sustainability, and industry insight, preparing students to think critically and present their work professionally. Personal style, ethical choices, and design identity are central themes across all four terms.
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Sewing, draping, digital fashion design
Mood boards and creative journaling
Garment presentation and sustainability
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Teens wanting to turn their ideas into fashion statements.
DIGITAL & GRAPHIC DESIGN
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Students dive into digital storytelling, branding, animation, and design software. They build personal style while working on real-world creative briefs.
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Adobe software, visual identity, digital content
Layout, typography, and campaign design
Portfolio building and peer critique
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Creators interested in visual storytelling and media.
SPATIAL & ARCHITECTURAL DESIGN
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This program simulates real-world design studios with projects in architecture, planning and sustainability. Students use SketchUp and Revit to bring their ideas to life while building spatial thinking and problem-solving skills.
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3D modelling, planning, and site analysis
Design thinking and iterative process
Group projects and technical documentation
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Students passionate about architecture and design impact.
CREATIVE CODING
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Students explore programming as a creative language, using it to build interactive artworks, generative visuals, mini-games, and real-time digital experiences. Through hands-on experimentation with code, algorithms, and visual logic, students discover how coding powers creative industries like game design, animation, digital art, and interactive media.
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Core Programming Concepts
Variables, loops, conditionals, events, and logic structures.Generative Art & Visual Systems
Algorithmic patterns, motion, particle systems, and digital storytelling.Creative Tools
p5.js, Scratch, TouchDesigner, or block-based scripting environments.Game Design Fundamentals
Player control, scoring systems, sprites, physics basics, and interaction.Interactive Media & Real-Time Systems
Building projects in TouchDesigner including audio-reactive visuals and interactive experiences.
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Class Price
$ 599
For regular class
/ PER TERM
For trial class
$ 50
/ PER CLASS
Class Schedule
Term Length: 8 weeks per term I Across 4 terms
Format: weekly 1 hour studio class
You’re booking for Term 1 2026 See Timetable
DICE PRO
AGES 16 - 18 (Years 10 - 12)
Requirement: This program is designed for students within the specified age level. Students outside the age range may be considered for enrolment following a pre-assessment. Depending on the student’s readiness, they may be welcomed into the program or guided toward our Skill Labs programs, which offer a supportive pathway to further develop the foundational skills needed.
FASHION & ACCESSORY DESIGN
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Students elevate their fashion practice through advanced research, collection development, and industry-level skills. They refine technical mastery, strengthen design identity, and respond to real-world briefs. Each term builds toward a portfolio-ready mini collection that prepares learners for fashion school pathways and professional opportunities.
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Patternmaking, draping, construction
Concept development and styling
Fashion presentation and reflection
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Young fashion designers preparing for tertiary study.
DIGITAL & GRAPHIC DESIGN
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This course builds professional digital media skills in branding, animation, publication, and web design. Students develop a strong visual communication portfolio with real-world briefs.
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Adobe Creative Suite and design strategy
Motion graphics and campaign design
Digital publishing and coding basics
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Students pursuing digital design, media or communication degrees.
CREATIVE CODING
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This advanced program expands on coding foundations and introduces professional creative-tech tools used in design studios, motion graphics, digital installations, and interactive art.
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Advanced Programming Concepts
Object-based systems, modular coding, generative algorithms, and real-time processing.Creative Technology Tools
p5.js (advanced), TouchDesigner (intermediate–advanced), Unity basics, shader-based visual effects, and audio-reactive design.Generative & Procedural Systems
Build complex digital simulations, visualisers, and algorithmic artworks.Interactive Experience Design
Use inputs (mouse, camera, audio, sensors) to build immersive, reactive digital artworks.Game & Interaction Prototyping
Develop small playable experiences or experimental interactive tools.Portfolio & Exhibition Skills
Build a refined creative tech portfolio suitable for tertiary applications or creative industry pathways.
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Teens interested in digital art, interactive media, game development, VFX, or creative computing as a future pathway.
SPATIAL & ARCHITECTURAL DESIGN
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Students work through complex architecture challenges using industry tools like Revit and AutoCAD. The course focuses on portfolio development, sustainable design, and preparation for university-level design programs.
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Advanced drafting, modelling, and spatial systems
Sustainable and inclusive design thinking
Personal voice and professional presentation
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Future architects, urban planners, and spatial designers.
Class Price
For regular class
For trial class
Class Schedule
/ PER CLASS
$ 599
/ PER TERM
$ 50
Term Length: 5 weeks per term I Across 6 terms
Format: weekly 1.5 hour studio class + 15 hours training
You’re booking for Term 1 2026 See Timetable
Get Ready to Imagine, Make & Create!
Bubble Creators program is all about fun art and craft adventures for young kids. From painting and building to cutting, gluing, and designing, each session is full of colour, creativity, and hands-on fun.
Designed for children ages 5 - 8, the program is offered across two levels: BEGINNER (Level 1) and ADVANCED (Level 2). As students progress through both levels, they build confidence, skills, and creative thinking, preparing them to smoothly transition into our Dice Program.
Come explore your big ideas and create amazing little masterpieces with us!
BUBBLE CREATORS
LEVEL 1 BEGINNER
Ages: 5 - 8 (Years 1 - 3)
A fun, hands-on creative program for young beginners, where children explore early numeracy, fine motor skills, colour concepts and basic literacy through art and craft. Each term focuses on a different core theme, helping students build confidence, creativity and essential learning skills while having fun.
TERM 1
Numeracy Through Art & Craft
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WEEK 1
Counting 1 - 10, Number recognition.
WEEK 2
Odd/even identification.
WEEK 3
Foundation for multiplication (skip counting).
WEEK 4
Shape recognition & combination.
WEEK 5
Sequencing & pattern logic.
WEEK 6
Beginning addition.
WEEK 7
Longer/shorter comparison.
WEEK 8
Consolidation.
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Week 1
Counting Crown Workshop
Activity:
Kids create royal crowns using cardboard strips.
They pick a number between 1 - 10.
Decorate their crown with exactly that many jewels/pom-poms/stickers.
Count aloud as they stick each one.
Week 2
Odd & Even Numbers: “Tentacle Sorting Jellyfish Station”
Activity:
Provide numbers (1 - 20).
Kids choose a number and make odd/even tentacle sets.
Use two coloured yarns to visually differentiate odd vs even.
Week 3
Skip Counting by 2s: “Bead Caterpillar Necklace”
Activity:
Kids string beads to make caterpillars or necklaces.
Only add beads in 2s (2, 4, 6, 8…).
Week 4
Shapes: “Shape Robots”
Activity:
Create friendly robot characters from pre-cut shapes.
Identify shapes used: circles, squares, rectangles, triangles.
Week 5
Patterns: “Fruit Loop Rainbow Patterns”
Activity:
Kids create pattern rainbows using cereal/coloured paper.
AB, ABC, BBA patterns.
Week 6
Number Bonds: “Cupcake Counting Tray”
Activity:
Decorate paper cupcakes with pom-poms.
Solve simple "How many more sprinkles needed?"
Week 7
Measurement: “Longest Paper Snake Challenge”
Activity:
Kids create snakes using paper strips.
Measure length using cubes or hands.
Week 8
Review Game Day: “Math Carnival Mini-Fair”
Activity - Have different stations with fun games:
Odd/even fishing pond
Shape treasure hunt
Bead skip-counting race
Counting puzzles
TERM 2
Fine Motor Skills & Coordination
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WEEK 1
Scissor control.
WEEK 2
Hand-eye coordination.
WEEK 3
Bilateral coordination.
WEEK 4
Finger strength.
WEEK 5
Pre-writing strokes.
WEEK 6
Dexterity.
WEEK 7
Precision & stability.
WEEK 8
Confidence & reflection.
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Week 1
Cutting Skills: “Snip-the-Grass Hedgehog”
Activity:
Kids cut strips to create hedgehog spikes.
Week 2
Threading: “Pasta Necklace Party”
Activity:
Dye pasta & create pattern necklaces.
Week 3
Folding: “Origami Animal Faces”
Activity:
Simple folds: dog, cat, fish.
Week 4
Pinching & Shaping: “Clay Monster Friends”
Activity:
Kids pinch, roll, coil to shape mini creatures.
Week 5
Tracing: “Treasure Map Tracing Adventure”
Activity:
Trace dotted lines to reach treasures.
Week 6
Collage: “Texture Forest Collage”
Activity:
Tear, cut, glue textured materials.
Week 7
Coordination Play: “Pom-Pom Transfer Race”
Activity:
Use tweezers/spoons to move pom-poms.
Week 8
Motor Skills Showcase: “Mini-Art Gallery”
Activity:
Display all creations.
TERM 3
Colours & Creative Expression
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WEEK 1
Colour identification.
WEEK 2
Colour mixing.
WEEK 3
Colour relationships.
WEEK 4
Temperature of colour.
WEEK 5
Value mixing.
WEEK 6
Colour + emotion.
WEEK 7
Observation + palette selection.
WEEK 8
Collaboration.
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Week 1
Primary Colours: “Handprint Canvas Painting”
Activity:
Use only red, blue, yellow to create handprint scenes.
Week 2
Secondary Colours: “Magic Mixing Bags”
Activity:
Gel bags mixing colours (red+yellow, blue+yellow, red+blue).
Week 3
Tertiary Colours: “Colour Wheel Flower”
Activity:
Create a flower showing 12 colour petals.
Week 4
Warm & Cool Colours: “Underwater Cool / Sunset Warm”
Activity:
Two mini paintings: warm palette & cool palette.
Week 5
Tints & Shades: “Ice Cream Cone Shades”
Activity:
Mix white to create lighter tones.
Week 6
Expressive Painting: “Emotion Monsters”
Activity:
Kids choose colours to express emojis (happy, calm, excited).
Week 7
Nature Colours: “Leaf Printing Palette Study”
Activity:
Paint leaves with chosen palettes & print on paper.
Week 8
Colour Festival Day: “Splash Art Wall”
Activity:
Group mural using what they learned.
TERM 4
Early Literacy Through Creative Play
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WEEK 1
Phonics association.
WEEK 2
Word recognition.
WEEK 3
Beginning–middle–end.
WEEK 4
Phonological awareness.
WEEK 5
Pre-writing skills.
WEEK 6
Word-picture matching.
WEEK 7
Creative expression + language.
WEEK 8
Confidence & communication.
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Week 1
Letters & Sounds: “Alphabet Animal Masks”
Activity:
Kids make masks of animals starting with chosen letters.
Week 2
Sight Words: “Word Hopscotch”
Activity:
Create hopscotch cards with beginner sight words.
Week 3
Story Sequencing: “Build-a-Story Sticks”
Activity:
Kids draw story elements on popsicle sticks.
Week 4
Rhyming Words: “Rhyme Train Craft”
Activity:
Kids build train carriages of rhyming words (cat-bat-hat).
Week 5
Letter Formation: “Salt Tray Writing”
Activity:
Trace letters in salt/sand trays.
Week 6
Vocabulary Building: “My Little Picture Dictionary”
Activity:
Kids create a mini dictionary book with drawings.
Week 7
Storytelling: “Paper Bag Puppet Theatre”
Activity:
Make characters & perform short stories.
Week 8
Literacy Showcase: “Our Book Party”
Activity:
Kids present stories/dictionary pages.
Class Price
For regular class
For trial class
Class Schedule
/ PER CLASS
$ 399
/ PER TERM
$ 54
Term Length: 8 weeks per term I Across 4 terms
Format: weekly 1 hour studio class
You’re booking for Term 1 2026 See Timetable
LEVEL 2 ADVANCED
Ages: 5 - 8 (Years 1 - 3)
Designed as the next step after Level 1, Bubble Creator Level 2 is an advanced creative learning program that builds on foundational skills through deeper exploration and hands-on making. Students develop early STEAM thinking, problem-solving, cultural awareness and creative construction skills through engaging art, craft and design activities.
Early STEAM & Discovery Through Art
TERM 1
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WEEK 1
Basic physics, buoyancy, observation.
WEEK 2
Magnetism, attraction, sorting.
WEEK 3
Machines, cause & effect, problem-solving.
WEEK 4
Weather processes, absorption, visual science.
WEEK 5
Life cycles, observation skills, responsibility.
WEEK 6
Light direction, shadow formation, creativity.
WEEK 7
Sound travel, vibration, listening skills.
WEEK 8
Review, communication, project reflection.
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Week 1
Floating & Sinking: “Mini Boat Makers”
Activity:
Create paper/foil boats.
Test which objects float or sink.
Decorate sails and record results.
Week 2
Magnet Magic: “Magnetic Fishing Pond Art”
Activity:
Make paper fish with paper clips.
Use magnetic rods to “catch” the fish.
Sort catches by size/colour.
Week 3
Simple Machines: “Pulley Bucket Lift”
Activity:
Construct a simple pulley system.
Lift lightweight objects.
Compare effort needed with/without pulley.
Week 4
Weather Science: “Rain Cloud in a Cup Painting”
Activity:
Create shaving-cream “clouds” over water.
Add coloured water droplets to observe “rainfall.”
Make a rain-cloud collage.
Week 5
Plant Growth: “Bean-in-a-Bag Observation Window”
Activity:
Assemble bean seed bags for window hanging.
Decorate observation frames.
Track growth daily.
Week 6
Light & Shadow: “Shadow Puppet Play”
Activity:
Create puppet silhouettes.
Explore light source & shadow length.
Put on mini shadow shows.
Week 7
Sound Vibrations: “Cup Telephones & Sound Maps”
Activity:
Make cup-and-string telephones.
Test sound vibrations.
Draw “sound maps” of noises around the room.
Week 8
STEAM Fair Day
Activity:
Display all STEAM projects.
Participate in hands-on demo stations.
TERM 2
Fine Motor Skills & Coordination
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WEEK 1
Sequencing, narrative structure.
WEEK 2
Pattern recognition, early coding.
WEEK 3
Spatial awareness, shape combinations.
WEEK 4
Engineering basics, problem-solving.
WEEK 5
Categorising, comparing attributes.
WEEK 6
Directionality, reasoning.
WEEK 7
Visual processing, logical matching.
WEEK 8
Consolidation of logic skills.
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Week 1
Sequencing: “Story Tile Comics”
Activity:
Create simple 3-frame comic tiles.
Mix and arrange in correct order.
Share stories aloud.
Week 2
Threading: “Pasta Necklace Party”
Activity:
Follow pattern codes to create bracelets.
Make their own coded patterns.
Exchange bracelets to “decode.”
Week 3
Spatial Thinking: “Tangram Animal Builders”
Activity:
Arrange tangram shapes to form animals/objects.
Build multiple designs using the same pieces.
Week 4
Critical Thinking: “Build a Bridge Challenge”
Activity:
Construct bridges using straws, tape, and paper.
Test how many blocks each bridge can hold.
Week 5
Compare & Sort: “Creature Sorting Forest”
Activity:
Sort animals by size, colour, habitat.
Create forest boards to place sorted creatures.
Week 6
Mazes & Pathways: “Treasure Hunt Map Craft”
Activity:
Draw treasure maps with pathways and obstacles.
Swap maps with peers to solve.
Week 7
Logic Puzzles: “Match-the-Shadow Mystery Cards”
Activity:
Create matching sets (object → shadow).
Shuffle and identify correct pairs.
Week 8
Logic Adventure Day
Activity:
Stations: tangrams, sequencing puzzles, code beads.
Complete challenge cards.
TERM 3
Culture, Crafts & World Art Exploration
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WEEK 1
Cultural art styles, pattern formation.
WEEK 2
Cultural appreciation, folding skills.
WEEK 3
Symmetry, cultural pattern concepts.
WEEK 4
Pattern rhythm, symbolic art.
WEEK 5
Fine motor skills, cultural creativity.
WEEK 6
Craft engineering, cultural symbolism.
WEEK 7
Colour blending, artistic expression.
WEEK 8
Global awareness, reflection.
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Week 1
Australia: “Aboriginal Dot Painting Animals”
Activity:
Paint animal silhouettes using dot-art technique.
Explore earthy colour palettes.
Week 2
Secondary Colours: “Magic Mixing Bags”
Activity:
Fold simple origami shapes.
Decorate fish windsocks with patterns.
Week 3
India: “Mandala Pattern Creations”
Activity:
Use stencils to design circular mandalas.
Experiment with symmetry and repeating patterns.
Week 4
Africa: “Bead Necklace & Tribal Pattern Art”
Activity:
Make bead necklaces using patterns.
Draw simple tribal geometric motifs.
Week 5
Mexico: “Papel Picado Garland”
Activity:
Cut patterned designs on coloured paper.
Hang garlands around classroom.
Week 6
China: “Paper Dragon Puppet”
Activity:
Construct accordion-fold dragon bodies.
Add decorative details and movable parts.
Week 7
France: “Mini Monet Watercolour Garden”
Activity:
Create impressionist-style watercolour scenes.
Explore light brush strokes.
Week 8
World Art Exhibition
Activity:
Display artworks from all countries.
Do a “gallery walk” with peers.
TERM 4
Creative Building, Making & Engineering
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WEEK 1
Mechanisms, engineering basics.
WEEK 2
3D construction, imaginative design.
WEEK 3
Gravity, motion, design testing.
WEEK 4
Planning, spatial reasoning.
WEEK 5
Balance, structure.
WEEK 6
Motion, aerodynamics.
WEEK 7
Teamwork, large-scale construction.
WEEK 8
Presentation skills, confidence.
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Week 1
Paper Engineering: “Pop-Up Greeting Cards”
Activity:
Learn simple pop-up folds.
Create themed greeting cards.
Week 2
3D Building: “Junk Box Robot Builders”
Activity:
Build robots using recyclables.
Add moving or flexible parts where possible.
Week 3
Story Sequencing: “Build-a-Story Sticks”
Activity:
Construct marble tracks using tubes and cardboard.
Test speed and path variations.
Week 4
Architecture: “Build Your Mini City”
Activity:
Create buildings (shops, homes, towers).
Arrange them into a city layout.
Week 5
Balance & Stability: “Tower Challenge”
Activity:
Build tall towers using cups and sticks.
Test stability by adding items on top.
Week 6
Moving Machines: “Wind-Powered Cars”
Activity:
Construct cars using bottle caps, cardboard, and straws.
Test wind or balloon propulsion.
Week 7
Collaborative Construction: “Giant Cardboard Fort”
Activity:
Work in teams to build a fort or tunnel.
Decorate exterior and interior.
Week 8
Maker Showcase Day
Activity:
Present inventions, buildings, and machines.
Peer feedback and celebration.
Class Price
For regular class
For trial class
/ PER CLASS
$ 399
/ PER TERM
$ 54
Class Schedule
Term Length: 8 weeks per term I Across 4 terms
Format: weekly 1 hour studio class
You’re booking for Term 1 2026 See Timetable
HOLIDAY PROGRAMS
Our holiday workshops give students a chance to explore design in a fun, hands-on way, whether they want to try something new, deepen their skills, or simply create for the joy of it. Led by experienced facilitators, each program is built around exciting themes in fashion, digital media, architecture, and emerging tech, offering a fresh and inspiring experience every time.
Current Holiday Programs JAN 2026
2026
All Session Price
10:00 AM - 3:00 PM
JAN
20 - 22
$ 80 / Session
$ 150 / Day
MOVE-A-MINUTE ANIMATION WORKSHOP
JAN 20 DAY 1
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Kids create a collaborative stop-motion video of 10 to 25 seconds, enhancing their storytelling and design skills while achieving a sense of accomplishment.
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Session 1: 10:00 AM - 12:00 PM
Break: 12:00 PM - 1:00 PM
Session 2: 1:00 PM - 3:00 PM
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Understand the basics of frame-by-frame animation.
Apply foundational design principle (colour, composition, shapes).
Develop a simple narrative using storyboards.
Construct characters and sets using physical materials.
Capture a cohesive stop-motion sequence.
Experience teamwork through shared creative roles.
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iPad or Smartphones and Snacks + Lunch + Drinks
JAN 21 DAY 2
Session 1: JEWELLERY FACTORY
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A colourful, creative session where kids design their own bracelets/necklaces/ keychains/charms using beads, strings, and cords.
Material they will use: Beads, elastic thread, strings, charms, clasps, keychain rings, scissors, bead trays.
-
Session 1: 10:00 AM - 12:00 PM
Break: 12:00 PM - 1:00 PM
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Develop fine-motor skills
Explore patterns, colour combinations
Encourage creativity and self-expression
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Snacks + Lunch + Drinks
Session 2: EMBROIDERY HOOP ART WORKSHOP
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Kids make a decorative hoop wall-hanging using simple embroidery stitches and embellishments.
Material they will use: Embroidery hoops, fabric squares, needles, threads, fabric markers, scissors, and embellishments.
-
Session 2: 1:00 PM - 3:00 PM
-
Build fine motor & stitching skills
Encourage patience & detail focus
Learn basic textile art
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Snacks + Lunch + Drinks
$ 699
SKILL LABS
AGES 13 + (YEARS 8 +)
Skill Labs are short, intensive courses that build practical design skills through hands-on, industry-aligned projects. Led by expert educators, they help learners, whether students or adults, quickly develop real, applicable skills in areas like Adobe tools, pattern making, and web design.
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This program is designed for learners within the indicated age level. Learners who have previously completed the DICE Intermediate level and met the required learning standards, or those who successfully pass the pre-assessment, are eligible to enrol in this course.
FASHION & ACCESSORY DESIGN
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Pattern Making
Develop block patterns and garment customisation skills.
Sewing
Build foundational to advanced sewing techniques with studio guidance.
Layout & Cutting
Master fabric placement, cutting techniques and garment prep.
CAD in Fashion
Learn to digitally draft, design and present technical fashion drawings.
DIGITAL & GRAPHIC DESIGN
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Animation & Motion Design
Explore principles of animation, motion graphics and visual storytelling using industry tools like After Effects.
Digital Branding & Social Media
Build strategic brand identities and engaging content for social platforms.
Publication Design
Learn to create print and digital editorial designs, from magazines to zines.
Web Design
Discover layout, UI/UX principles and build custom websites with HTML/CSS.
CREATIVE CODING
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Foundations of Creative Programming
Learn core coding concepts through visual, interactive exercises using beginner-friendly tools and creative frameworks.
Generative & Interactive Art
Explore how code can create visuals, animations, sound-reactive graphics, and interactive digital artworks.
Real-Time Creative Tools
Discover platforms like p5.js, TouchDesigner, and Unity to prototype installations, motion graphics, and immersive media.
Complete Creative Tech Workflow
From idea to execution: brainstorm, design, program, refine, and present your own digital creation.
SPATIAL & ARCHITECTURAL DESIGN
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AutoCAD Drafting Foundation
Build 2D and 3D drafting skills for architecture and design.
Revit Drafting & Modelling
Build foundational to advanced sewing techniques with studio guidance.
Layout & Cutting
Master fabric placement, cutting techniques and garment prep.
Revit Drafting & Modelling
Learn industry-standard Revit workflows to model spatial environments.
Class Introduction
10 focused sessions per lab
Industry-standard tools and software
Project-based learning process with a portfolio outcome
Class Price
For regular class
For trial class
$ 50
$ 699
/ PER TERM
/ PER CLASS
Class Schedule
10 sessions across 2 terms
(1 hr/session)
You’re booking for Term 1 2026 See Timetable