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DICE Intermediate: Creative Coding
DICE Intermediate
This structured, curriculum-aligned program supports students in Years 7 - 9 as they learn to think like digital creators, innovators, and interactive artists. Students explore programming as a creative language, using it to build interactive artworks, generative visuals, mini-games, and real-time digital experiences. Through hands-on experimentation with code, algorithms, and visual logic, students discover how coding powers creative industries like game design, animation, digital art, and interactive media.
Core Programming Concepts
Variables, loops, conditionals, events, and logic structures.Generative Art & Visual Systems
Algorithmic patterns, motion, particle systems, and digital storytelling.Creative Tools
p5.js, Scratch, TouchDesigner, or block-based scripting environments.Game Design Fundamentals
Player control, scoring systems, sprites, physics basics, and interaction.Interactive Media & Real-Time Systems
Building projects in TouchDesigner, including audio-reactive visuals and interactive experiences.
Price includes a 10% early-bird discount, available for both Term-by-Term enrolments and Full Year enrolments until 10 Dec 2025
After the early-bird period, the 10% discount will only apply to students who enroll in the Full Year program before 9 Feb 2026 (the start of Term 1).
Price includes GST and a transaction fee of 1.7% + $0.30
DICE Intermediate
This structured, curriculum-aligned program supports students in Years 7 - 9 as they learn to think like digital creators, innovators, and interactive artists. Students explore programming as a creative language, using it to build interactive artworks, generative visuals, mini-games, and real-time digital experiences. Through hands-on experimentation with code, algorithms, and visual logic, students discover how coding powers creative industries like game design, animation, digital art, and interactive media.
Core Programming Concepts
Variables, loops, conditionals, events, and logic structures.Generative Art & Visual Systems
Algorithmic patterns, motion, particle systems, and digital storytelling.Creative Tools
p5.js, Scratch, TouchDesigner, or block-based scripting environments.Game Design Fundamentals
Player control, scoring systems, sprites, physics basics, and interaction.Interactive Media & Real-Time Systems
Building projects in TouchDesigner, including audio-reactive visuals and interactive experiences.
Price includes a 10% early-bird discount, available for both Term-by-Term enrolments and Full Year enrolments until 10 Dec 2025
After the early-bird period, the 10% discount will only apply to students who enroll in the Full Year program before 9 Feb 2026 (the start of Term 1).
Price includes GST and a transaction fee of 1.7% + $0.30